Timeline of utility releases

This is a timeline of editing utility releases and directly related events. For the primary Doom timeline, see the Timeline article. For modifications, including those which require source ports, see the timeline of mod releases. For source port releases, see the timeline of source port releases.

1994

 * January 20 - Initial release of RanDOOM.
 * January 26 - Initial release of Doom Editing Utilities (DEU).
 * February 4 - Initial release of DoomVB.
 * February 8 - Initial release of DOOM Graphic Editor (DMGRAPH).
 * March 3 - Initial release of DMapEdit.
 * April 1 - DoomVB was renamed to DoomCAD.
 * April 11 - Final release of RanDOOM.
 * April 27 - Initial release of DOOM Music Editor (DMMUSIC).
 * April 29 - Final release of DOOM Music Editor.
 * May 21 - Final release of Doom Editing Utilities.
 * May - Initial release of WADED.
 * June 19 - Initial release of DeHackEd.
 * July 30 - Initial release of Doom Construction Kit (DCK).
 * August - Initial release of DeeP.
 * September 14 - Initial release of DMPSMU.
 * October 3 - Initial release of WAD Concatenater (WADCAT).
 * November 2 - Final release of DOOM Graphic Editor.
 * December 8 - Initial release of Amazing Doom Editor (ADE II).
 * Initial release of EdMap.

1995

 * February 7 - Final release of WADED and WAD Concatenater.
 * February 13 - Initial release of Heretic Hack Editor.
 * March 22 - Final release of EdMap.
 * May 5 - Final release of Heretic Hack Editor.
 * July 21 - Final release of DoomCAD.
 * August 6 - Final release of DOOM Audio Editor (DMAUD).
 * September 4 - Final release of DeHackEd.

1996

 * June 16 - Final release of DCK.
 * December 13 - Initial release of DeeP97.

1998

 * June 27 - Initial release of SLIGE.
 * November 5 - Final release of DeeP.

1999

 * March 15 - Initial release of ZETH.

2000

 * February 7 - Final release of SLIGE.
 * February 22 - DeeP97 was renamed to DeePsea.

2001

 * January 5 - Final release of DMapEdit.

2002

 * December - Initial release of the original WhackEd.

2003

 * February 18 - Final release of the original WhackEd.
 * August - Initial release of WhackEd2.
 * October 22 - Initial release of Doom Builder.

2004

 * April 22 - Final release of WhackEd2.

2005

 * March 12 - Initial release of ZDL.
 * May 22 - Initial release of SLUMP.
 * November 21 - Initial release of the original SLADE.

2006

 * May 23 - Final release of original SLADE.
 * June 9 - Final release of Doom Builder.
 * August 24 - Initial release of SLumpEd.

2007

 * January 22 - Initial release of OBLIGE.
 * June 7 - Final release of SLumpEd.
 * October 29 - Final release of SLUMP.

2008

 * December 21 - Initial release of WhackEd3.

2009

 * May 14 - Initial release of Doom Builder 2.

2010

 * January 17 - Final release of WhackEd3.
 * November 7 - Initial release of SLADE 3.

2012

 * March 30 - Initial release of GZDoom Builder.
 * June 1 - Final release of Doom Builder 2.

2013

 * February 4 - Initial release of WhackEd4.

2014

 * July 12 - Initial release of Doom Launcher.

2015

 * April 21 - John Romero released the source code of DoomEd, the internal editor developed by id to build the original games, as well as the text-format DWD files from which the maps were originally compiled, and many of the game's development assets. See 2015 Doom source data release for full information.

2016

 * July 5 - WadSmoosh is first released to the public.
 * October 10 - Initial release of DMMPST.

2017

 * January 9 - Final release of GZDoom Builder.
 * July 4 - Initial release of DMINFO.
 * September 11 - Initial release of Doom Builder X.
 * October 25 - Final release of OBLIGE.

2019

 * December 24 - Initial release of Ultimate Doom Builder.

2020

 * May 30 - Initial release of DoomTools.
 * June 25 - Release of DCK source code.

2021

 * March 4 - Initial release of OBSIDIAN.